Description

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MILITARY VETERANS

The Interactive Media & Games Division within USC’s School of Cinematic Arts is seeking an adjunct faculty member in the field of Interactive Media and Games with a specialty in digital media and visual expression, with an emphasis in games and interactivity. We are looking for a working artist or professional with experience in visual storytelling vocabulary (i.e. film/video) and digital media development (i.e. games and interactive media). Our program is a vibrant and exciting community of designers, scholars and researchers, committed to the advancement of the digital arts, and it is situated within a larger school dedicated to the craft of storytelling and user experience from diverse perspectives. The position will teach design and building courses at both the undergraduate and graduate level, with topics ranging from introductory design to systems thinking. Minimum Education: Bachelor’s Degree Minimum Experience: – 3+ years as a designer, artist, or engineer working on independent and AAA video games. – Experience teaching or mentoring students in design or visual expression. – Good communication skills, project planning, and professional rigor and ethics. Preferred Education:Master’s Degree. Preferred Experience: – 7+ years as a designer/artist, or engineer working on independent and AAA video games. – Experience teaching design or visual expression classes. USC reserves the ‘Adjunct’ appointment for faculty teaching less than full-time at USC who are employed full-time in a primary profession or career elsewhere. Adjunct faculty typically teach only one course per year but, in exceptional cases, may teach one course per semester, if approved by the dean. The core salary range for this position is $32- $38 per hour. This is an adjunct 25% FTE position. When extending an offer of employment, the University of Southern California considers factors such as (but not limited to) the scope and responsibilities of the position, the candidates work experience, education/training, key skills, internal peer equity, federal, state and local laws, as well as external market and organizational considerations.

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